(Start bullshit) November's Crysis sold 1 million copies worldwide as of February this year, but Crytek is nevertheless struck by how many illegitimate copies are circulating.
Crytek engine business manager Harald Seeley said that he could not reveal specific internal figures pertaining to piracy of Crysis, but he added, "I can say the level of piracy was the highest of any I've experienced on a project."
This week, Crytek president Cevat Yerli said that piracy was so bad on the PC-exclusive Crysis, that the studio would no longer be making PC-exclusive titles.
"I believe that's the core problem of PC Gaming, piracy... PC gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more," he said in an interview with PC Play. "It was a big lesson for us and I believe we won't have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore." (/end bullshit)
How did find out this had the highest level of piracy on any project? Did he go around asking people? "'Scuse me sir, you stealing any software? If so which ones.."
Let's not talk about having to have specs from a NASA computer to play the game.
People aren't going to pay for something that has a good chance of not working on their system. But sure blame piracy. I also blamed piracy for my waking up late this morning.
