We're pleased to confirm the final new character coming to Super Street Fighter IV. A welcome newcomer to the Street Fighter universe, Hakan is an oil wrestler hailing from Turkey. Using lubricant to assist in his battles, this slippery character brings some of the most insane moves and ultra combos to the series.
2K Games announced today that it has signed a license agreement with Playboy magazine for a unique in-game integration to use more than 50 of their vintage covers and Centerfolds in Mafia II, this year's highly anticipated epic mobster game for the Xbox 360 video game and entertainment system from Microsoft, PlayStation3 computer entertainment system, and Windows PC. Set in the fully realized and immersive 1940s and 1950s American urban cityscape of Empire Bay, Mafia II will enable players to collect virtual copies of the iconic magazine, which has served as the definitive guide to lifestyle and culture for men since December 1953.
"While most mob-inspired games' emphasis is solely on action, Mafia II features a deep and compelling narrative that is embellished with a sophisticated, era-evoking atmosphere," said Christoph Hartmann, president of 2K. "In partnering with Playboy, we are able to add a unique element of authenticity to the game by using vintage images from the magazine that illustrate the power of Playboy's influence on the attitudes and culture of that generation."
Mafia II is a beautifully crafted look into the dark and unforgiving world of the Mafia where clothing, cars, music and advertising are meticulously created to replicate an American city in the 40s and 50s. Players will easily become engaged in the game's cinematic, Hollywood-style experience with strong, believable characters in a living, breathing city that transports them to a time when rock-n-roll first strummed its guitar and chrome-plated hot rods roared down boulevards.
"For more than 55 years, Playboy has been a part of America's pop culture landscape, engaging its readers with insightful features, interviews and fashion spreads, as well as pictorials of some of the world's most beautiful women," said Playboy magazine's Editorial Director Jimmy Jellinek. "Mafia II is set when Playboy first came into vogue and features characters whose style and attitudes mirror content from our early issues. We're excited to bring an element of authenticity to the game that is unmatched in the men's publishing category."
We just got a tipped off by an anonymous tipster who gave us these exclusive new photos of the new up coming map pack for Call of Duty Modern Warfare 2!
Retro maps anyone?
Team XeLove Presents: VBA based GBA Emulator for the Xbox 360
Hey, it's LoveMHz here again from Team XeLove to present are fantastic emulator XeBoyAdvance.
A lot of work has went into this port. The 360 is a wonderful platform, sometimes it's a pain,
but none the less, we have achieved high goals for GBA emulation on it. So far we've spent about
2 months on this port. Work so far has been done on a retail console, therefore it has really
slowed down the process. Soon we will release the payment details for people that want to donate.
So if you enjoy GBA, or simple want to see more ports (NES, N64, and PSX to just name a few) then
please donate. And ofcourse none of this would possible without the support of all of you.
Thanks and feel free to join us on IRC, #XeLove on EFNet.
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About VirtualBoyAdvance:
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It's been a real pleasure to have worked with such a great code base and the people whom are still active
within the group. Without them none of this would be possible. *Even if they do like to stab me in IRC*
Wikipedia - "The VisualBoyAdvance project was started by Forgotten.[6] When this person left the development
of the emulator, the project was handed over to a team named VBA Team, led by hacker kxu. Development on the
original VisualBoyAdvance stopped in 2004 with versions 1.7.2 and 1.8.0 beta 3, and a number of forked versions
were made by various developers in the years since then."
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Features:
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[+] Full speed GBA Emulation
[+] Screenshot output
[+] Save/Load States
[+] Ingame Menu via L+R Stick Click
[+] Spanish and Italian Lanague Support
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Todo:
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[-] Add Cheat Code Support
[-] Software Filters
[-] Display Settings
[-] GB ROM Support
[-] And alot more.
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Controlls:
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Dpad -> Dpad
A -> A
B -> B
L -> Left Bumper
R -> Right Bumper
Start -> Start
Select -> Back
Menu -> L+R Stick Click
"I finally found the time to complete the PS3 exploit toolkit software I mentioned to in my previous posts. I call it XorHack. It allows you to call lv1 syscalls (level 1 system calls) from a normal (userspace) program. It also lets you run the software required when triggering the PS3 exploit from a normal userspace program. To give an example of how it can be used I have included the following example programs:
* ps3exploit - Runs the software required to exploit the ps3, it loops a number of times which can be specified as a parameter. (This still must be used along with the "button pressing", it will not exploit the PS3 via software alone).
* dumphv - Dumps the hypervisor to a file in the current directory.
* dumpbl - Dumps the bootloader to a file in the current directory.
* dumprom - Dumps the system rom to a file in the current directory.
The XorHack package contains full sourcecode for everything including a rewrite of geohot's exploit sourcecode to make it easier to read and understand. The rewrite doesn't just fix the compilation warnings, it attempts to replace all "magic" values with the algorithms and reasoning as well as tidying up the code and commenting it all. I also added another syscall #21 to allow executing of code in hypvervisor context. Due to the associated complexities it is not available from usermode, it is for advanced users to make use of in kernel space. Some small changes were also made to the timing and the text that gets printed onscreen to make the exploit easier and hopefully more stable to use. I recommend XorHack when both looking into how the exploit works and when actually triggering the exploit.
XorHack is made up of three parts. The kernel module, the userspace library file, and lastly the userspace programs themselves. To build all three parts you need to first extract the contents of the XorHack zip file to a directory on your PS3 harddrive. Next you need to navigate on the command line to the directory you extracted the files to. You should be either logged in as root or running as root thanks to the "su" command. Now type "make" to build all parts of XorHack. Then once that completes type "make install" to install all parts of XorHack. If you wish to you can type "make uninstall" in this same directory to remove all of XorHack from your system. When you install XorHack on your system it will always be ready for use, even after rebooting it will be automatically reloaded and ready for use.
To use XorHack to perform the exploit on your PS3 first install it as per the directions above. You then need to switch to a console only mode (no GUI). This is required because it is the only way you can see the printed messages from the kernel module to know when to press the button. Once exploited all other programs can be run normally from a terminal window in GUI mode. To switch to console mode press Ctrl+Alt+F1 on your keyboard. To switch back to the GUI mode press Ctrl+Alt+F7. When you enter console mode you will be greeted with a login screen. Now login with your normal user account and password and type "ps3exploit 100″. This will start the exploit looping 100 times in which you need to successfully glitch the console by pressing the button on your glitch hardware. The idea is the perform the glitch when nothing else is occuring on your PS3. Therefore some things you may want to try when exploiting to help your chances are:
* Only press the button once per loop.
* Try to press the button around the middle of the pause between two concurrent prints of the "press button" message.
* Don't start pressing the button till after the 10th "press button" message (by this time the system should done loading and preparing the newly running code, so less likely to interfere with processes that occur during these stages)
* Run the ps3exploit software after initially booting up the PS3 and switching to the console login without first logging into the GUI mode.
* After booting the PS3 and switching to the console mode straight away, log in and then wait about a minute before running ps3exploit so that any processes that may occur upon login/startup have completed.
* Don't use any services that will cause more processes to be running until the exploit is completed. This includes things like accessing your PS3 over samba.
The PS3 Exploit Game!
Once you can run the exploit it's time to turn it into a game. Think of it as a cross between getting the turbo boost at the start of a Mario Kart race and Dance Dance Revolution with a finger pad. The aim of the game is to exploit your PS3 as quickly as possible without it crashing. Below is my highscore table picture showing my highscore of THREE!"
You can check out his blog here
Xorhack can be found here